![EmuCR: FPse EmuCR: FPse](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXr-kexp37EDT60ldXunAC3wp6cFVkSm2usaXSDmMaw-P6FRBCG_YH6TjrcdhFmMbsQz_1NrO7Zz4kOQi0Akp7u5KRfpElm4AD_xL0QfxvQxsgz_lRCA6Ws8SsYa89EZ7RJk26pM6h-9jp/s400/unnamed+%25281%2529.png)
FPse features the following:
-High performance
-High compatibility
-High sound quality
-Real-time save states
-Audio track emulation (using .cue files)
-Force-feedback
-Dynamically loadable Overlay Pads
-Guncon emulation
-Analog Stick emulation
-Compatible with G-Sensor, Touchscreen and Hardware keys
-Supports .img, .iso, .bin, .cue, .nrg , .mdf and .Z disc image formats
-Full Support for IcontrolPAD, BGP100,Zeemote
-OpenGL support via external plugin (see Update just below)
FPse v0.11.93 for Android Changelog:
- Added Japanese language support.
- Fixed Old software mode crash (remember this mode make FPse running much more faster on multi core devices).
- Fixed crash for somes devices when starting FPse.
- Added OpenGL game config sharing system.
- Fixed OpenGL video options saving
- Fixed Pad size for new full hd devices
- Added more Framelimiter tunning value as requested
FPse propose since 0.11.88 a new experimental OpenGL plugin, much cleaner and faster. check it.
Download: FPse v0.11.93 for Android
Source: Here
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