MAME SVN Changelog:
r23998
(add note)
---------------------
r23996
forgot one
---------------------
r23995
pcm looping fix
---------------------
r23994
show popmessage in these cases
---------------------
r23993
moved tables to classroom
---------------------
r23987
compile fix (nw)
---------------------
r23986
improve adsr timing a bit, attack rate was too slow
---------------------
r23985
noticed some inconsistencies with variable types (helps with big endian?)
---------------------
r23984
rm crash-prone malloc
---------------------
r23983
add logerror info
---------------------
r23981
and an optimization
---------------------
r23980
Don't crash if pcap can't find a network interface's name [Richard L. Hamilton]
---------------------
r23979
some cleanup
---------------------
r23978
arm.c: Modernized cpu core. (nw)
---------------------
r23977
type x skeleton.
---------------------
r23970
whitestar: Hooked up Deco Type 2 DMD.
---------------------
r23969
decodmd2: Updated to use MC6845_UPDATE_ROW, and corrected status return. (no whatsnew)
---------------------
r23968
improved exception handling in running_machine::run() (nw)
---------------------
r23963
Fixed inputs in Dreamcast, nw
---------------------
r23962
fix possible buffer overflow
---------------------
r23961
toaplan2.c: bgaregga DSW3 really are dipswitches and not "configuration". Also, make bbakraid inputs inherit from very similar batrider [Alex Jackson]
---------------------
r23960
removed unnecessary (and bogus) setting of a variable in screen_device::update_partial() (nw)
---------------------
r23959
Note about Puyo Puyo Fever
---------------------
r23958
fixed uninitialized variables in sdlvideo_monitor_refresh() with SDL ( 1.2.10 (nw)
---------------------
r23957
(notes)
---------------------
r23956
SCREEN_RAW_PARAMS for Naomi/DC
---------------------
r23955
Converted Wave DMA to use cycles to attotime, nw
---------------------
r23954
DSP16 improvements. [Andrew Gardner] - Fixed R=M disassembly - Added flag formatting - Shadow register is hooked up - Opcode & flag fixes
---------------------
r23952
Make the Wonder Boy III "World" set, set 6 so we don't have two set 5's and add region the System 16A sets. - NW
---------------------
r23951
new decrypt key for Monster Boy III (FD1089A) wb35 set which gets it working.
---------------------
r23950
gei.c: Minor doc update - NW
---------------------
r23948
tcn100scn - let's actually initialize things to 0.
---------------------
r23947
setjmp / longjmp doesn't play nice in 64-bit debug compiles in a modern core, so use c++ exceptions to mimic the behavior. probably could be improved.
---------------------
r23945
revert galactic fake sound emulation, it was worse than before
---------------------
r23944
Some messages printed on serial port
---------------------
r23943
(update note)
---------------------
r23942
fix debug crashes / asserts.
---------------------
r23941
fix scorpion 4 sound regression
---------------------
r23939
Skeleton driver for Quadtel Harriet [Ash Evans], pending further work ...
---------------------
r23938
Zombie Raid (US & Japan release versions, prototype PCB) [Brian Troha, The Dumping Union]
---------------------
r23935
fixed emuallo.c compilation for good / enabled U64 and S64 for Visual Studio compilers (nw)
---------------------
r23934
fixed emualloc.c compilation (nw)
---------------------
r23933
probably fix (somebody who knows it, please check this driver, it seems a little too keen on poking around with internals) (nw)
---------------------
Download:MAME SVN r23998 x86
Download:MAME SVN r23998 x64
Source: Here
0 Comments
Post a Comment