MAME SVN Changelog:
r24365
meritm.c: Maintain a standard key layout using standard MAME macros. :-) - NW
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r24364
remove the 'UNEMULATED PROTECTION' flag from Fighters History, for the first time ever you can actually play it until the end (previously the last 2 bosses would glitch because the protection results were missing) [Charles MacDonald, David ...
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r24363
used info from Charles to fill in some missing remaps on IO ports
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r24362
nvm
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r24361
start hooking fighters history up to it...
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r24360
a magic address xor means Nitro Ball can work with this code too.. and almost certainly Fighters History too (need to hook it up)
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r24359
thepit.c: Add Round-Up dipswitch locations - NW
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r24358
fixed buffer overflow in src/mess/machine/intv.c detected by AddressSanitizer (nw)
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r24357
kill some old code (nw)
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r24356
collapse bitswaps (fighters history out ports now use the same swap as funky jet) also reformat before further work (nw)
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r24355
moved the bit reordering out of 'core' function and into the per-game ones for nitrobal and fighters history. (nw)
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r24354
hopefully keep tafoid happy until I resolve this with proper devices ;-)
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r24353
re-order fighters history / nitroball read in the same way, this makes the read ports consistent with robocop 2 and lemmings... although I can't find a connection with shanghai on the read addresses, seems like an alt mode maybe?
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r24352
switch around the address bits on output port handling on the fighters history / nitro ball type this brings special sound/xor/mask ports to the same as shanghai etc. and also keeps values in the 0-127 range. this is most likely the unscra...
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r24351
Modernized the k001604 video device. [Osso]
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r24350
move the double wings protection sim to the 104 file - no functional change. (nw)
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r24349
decoprot -> deco104
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Download:MAME SVN r24365 x86
Download:MAME SVN r24365 x64
Source: Here
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