2013-07-03
Virtual Jaguar Git (2013/07/03)
Gearboy Git (2013/07/03)
Gearboy Git (2013/07/03) is compiled. Gearboy is a Nintendo Game Boy emulator written in C++. The emulator is focused on readability of source code, but nevertheless it has good compatibility. A lot of effort has gone into this in order to follow OOP and keep it as simple as possible.
PCSX Reloaded SVN r85757
PCSX2 SVN r5694
PCSX2 SVN r5694 is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PinballX v1.42
PinballX v1.42 is released. PinballX is a free digital pinball front end designed for digital pinball cabinets developed by the author of GameEx. It is compatible with HyperPin media and databases. Credit to Bill E for creating the first digital pinball front end publicy available HyperPin.
FPse v0.11.107 for Android
FPse v0.11.107 for Android is released. FPse for Android is the fastest and most compatible PSone emulator for handheld devices. FPse support OpenGL via external Plugin.
Virtual GameBoy Advance v4.0.3 for Android
QMC2 SVN r5076
PPSSPP Git (2013/07/03)
PPSSPP Git (2013/07/03) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
Dolphin Git 3.5-1565
Dolphin Git 3.5-1563
XM7 for Android v0.8 L43
XM7 for Android v0.8 L43 is released. It is an excellent fujitsu Micro seven emulator for Android.
MAME Plus! v0.149 r5086
MAME Plus! v0.149 r5086 is compiled. New version of this MAME Emulator for Windows. MAME Plus! has many features to make it a great unoffical build.
Project 64 (2.1) Fruit Edition 1.1 WIP (2013/07/01)
Plans for Fruit Edition 1.1:
- Adding a better debugger. I'm orienting on the design and way like it's done in Nemu64.
- Implenting a mod, that allows to create Emulator based GUI windows inside the ROM Window (while ROM is running). It will be completly controlled through pseudo-instructions of MIPS. This means:
-> Fuck the old dialog box of SM64.
- Adding a better debugger. I'm orienting on the design and way like it's done in Nemu64.
- Implenting a mod, that allows to create Emulator based GUI windows inside the ROM Window (while ROM is running). It will be completly controlled through pseudo-instructions of MIPS. This means:
-> Fuck the old dialog box of SM64.