2013-07-18

My Boy! v1.5.3 for Android

EmuCR: iNESMy Boy! v1.5.3 for Android is released. My Boy! is a super fast emulator to run GameBoy Advance games on the broadest range of Android devices, from very low-end phones to modern tablets. It does more than just emulating the full system. Thanks to the save state system, you can save progress at any time and return back to it instantly. And while enabling fast-forward in game, you can quickly skip the long boring intros/dialogs in RPGs.

Dolphin Git 3.5-1625

EmuCR: DolphinDolphin Git 3.5-1625 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

PPSSPP Git (2013/07/18)

EmuCR: PPSSPPPPSSPP Git (2013/07/18) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Virtual GameBoy Advance v4.1.4 for Android

EmuCR: VGBAVirtual GameBoy Advance v4.1.4 for Android is released. Virtual GameBoy Advance (VGBA) is a program that emulates Nintendo's GameBoy Advance on your computer. It runs GameBoy Advance games on PCs, PDAs, or just about any other sufficiently fast computer. It also helps debugging GameBoy Advance software without using a costly development system.

Stella SVN r2766

EmuCR: StellaStella SVN r2766 is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

DeSmuME SVN r4691

EmuCR:DeSmuMEDeSmuME SVN r4691 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

NSFPlay SVN r106

NSFPlay SVN r106 is compiled. NSFPlay is an NSF player for Windows and plugin for Winamp. It is a fork of the original program by Brezza, intended to provide support for more recent Windows operating systems, and improve its accuracy and utility.

BizHawk SVN r4585

EmuCR: BizHawkBizHawk SVN r4585 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

Soywiz's Psp Emulator Git (2013/07/18)

EmuCR: Soywiz's Psp EmulatorSoywiz's Psp Emulator Git (2013/07/18) is compiled. Soywiz's Psp Emulator is a PlayStation Portable (PSP) emulator, emulator for windows. This emulator born as a proof of concept of an emulator made in D. Now it's getting more and more compatible with homebrew, and gaining in features and speed. The emulator was based in it's first version on great Noxa's C# pspplayer emulator.

nds4droid v38

EmuCR: nds4droidnds4droid v38 is released. nds4droid is a free, open source Nintendo DS emulator for Android based on DeSmuME. It is currently in it's infancy but does support most of the features one would expect in an emulator.

Jpcsp SVN r3315

EmuCR:JPcspJpcsp SVN r3315 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Gearboy v0.7

EmuCR: GearboyGearboy v0.7 is released. Gearboy is a Nintendo Game Boy emulator written in C++. The emulator is focused on readability of source code, but nevertheless it has good compatibility. A lot of effort has gone into this in order to follow OOP and keep it as simple as possible.

wxMupen64Plus v0.4

EmuCR: wxMupen64PluswxMupen64Plus v0.4 is released. wxMupen64Plus is a Frontend for the N64 Emulator Mupen64Plus. It is available for Windows, Lunix and MacOS. wxMupen64Plus is a Mupen64Plus 2.0 GUI frontend written using wxWidgets 2.9.x.

Mame4droid Reloaded v1.3.4

EmuCR: MAME4droidMame4droid Reloaded v1.3.4 is released. MAME4droid Reloaded emulates arcade games supported by original MAME 0.134u4. This MAME4droid version is targeted to Dual-Core devices (1GHz and 512MB RAM minimum), because it is based on a high specs 2009 PC MAME build. Anyway don't expect arcade games of the 90 to work at full speed. With some games that are really bad optimized (like outrun or mk series) you will need at least a 1.5 ghz dual-core device. This is related to MAME build used, since it is targeted to high specs PC's as i said before. This version doesn't have an uml back end ARM dynamic recompiler, which means drivers based on high specs arcade CPUs won't be playable (it has not sense since this games will be slow in any case).

PinballX v1.50

EmuCR: PinballXPinballX v1.50 is released. PinballX is a free digital pinball front end designed for digital pinball cabinets developed by the author of GameEx. It is compatible with HyperPin media and databases. Credit to Bill E for creating the first digital pinball front end publicy available HyperPin.

DaedalusX64 Git r1850

EmuCR: DaedalusX64DaedalusX64 Git r1850 is compiled. DaedalusX64 is a N64 Emulator for PSP. DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.

Gearboy Git (2013/07/17)

EmuCR: GearboyGearboy Git (2013/07/17) is compiled. Gearboy is a Nintendo Game Boy emulator written in C++. The emulator is focused on readability of source code, but nevertheless it has good compatibility. A lot of effort has gone into this in order to follow OOP and keep it as simple as possible.