MAME SVN Changelog:
r29508
namcona1.c: clean up ROM loading, etc. [Alex Jackson]
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r29507
huc6261: converted to use inline config. nw.
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r29505
crtc_ega: updated to use devcb2, inline configs and delegates. nw.
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r29504
hmm, i can't get golgo13 gun aim working, something wrong with h8_adc?
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r29503
assume portb high bit is read-only
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r29502
Added Co-Processor sub-types to ARM CPU, hooking a special case for VL86C020 used by Acorn Archimedes, nw
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r29501
generic_keyboard_device, generic_terminal_device and teleprinter_device: converted to devcb2 (nw)
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r29500
hd63450: mask error irq (nw)
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r29499
dp8390_device: converted to devcb2 (nw)
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r29498
wd11c00_17_device: converted to devcb2 (nw)
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r29497
g1_device: converted to devcb2 (nw)
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r29496
ramdac: updated to use inline configs. nw.
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r29495
i8279 is now hooked up agaim in the maygay drivers (nw)
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r29494
forgot to remove this. nw.
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r29493
hd63484: updated to use inline configs. nw.
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r29492
mb_vcu: updated to use inline configs. nw.
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r29491
Bump UI gfx viewer column limit up (nw)
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r29490
t6a04: updated to use inline configs. nw.
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r29489
this fixes golgo13 (note: namcos12 is the only place where psx vblank_state is used, we should be safe)
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r29488
silencing cmpro. nw.
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r29487
ATTN Aaron: the core does not seem to like large amounts of RAM and dies with "FATALERROR: Duplicate save state registration entry (memory/:maincpu/0/00000000-ffffffff)" is this a limitation of the save system or a bug?
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r29486
td0_dsk: cleanup (nw)
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r29484
konamigx: better wet/dry levels. Will tune these more later. (nw)
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r29483
Fixed build. (nw)
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r29482
namcona1.c: use set_palette_offset for tilemaps; use GFXDECODE_RAM; more cleanups [Alex Jackson]
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Download:MAME SVN r29508 x86
Download:MAME SVN r29508 x64
Source: Here
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