![EmuCR: FPse EmuCR: FPse](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXr-kexp37EDT60ldXunAC3wp6cFVkSm2usaXSDmMaw-P6FRBCG_YH6TjrcdhFmMbsQz_1NrO7Zz4kOQi0Akp7u5KRfpElm4AD_xL0QfxvQxsgz_lRCA6Ws8SsYa89EZ7RJk26pM6h-9jp/s400/unnamed+%25281%2529.png)
FPse features the following:
-High performance
-High compatibility
-High sound quality
-Real-time save states
-Audio track emulation (using .cue files)
-Force-feedback
-Dynamically loadable Overlay Pads
-Guncon emulation
-Analog Stick emulation
-Compatible with G-Sensor, Touchscreen and Hardware keys
-Supports .img, .iso, .bin, .cue, .nrg , .mdf and .Z disc image formats
-Full Support for IcontrolPAD, BGP100,Zeemote
-OpenGL support via external plugin (see Update just below)
FPse v0.11.134 for Android Changelog:
- Added new shaders 5xbR and 4XHQ
- Shaders can now be changed while playing games
- Fixed L2 and R2 mapping on shield
- New OpenGL plugin, much more optimized, faster and more compatible
Contact Author for any problem please!
Download: FPse v0.11.134 for Android
Source: Here
New OpenGL plugin, much more optimized, faster and more compatible
ReplyDeletehttps://plus.google.com/108605079497525463541/posts/U4M4XDsvztK
Hey this version finally tells me that I have a licensed copy. Still terrible sound issues though. The rest seems as decent as the Windows emulators I use. I also hate having to rerip everything or convert my multi bins to single bin images.
ReplyDelete