MAME SVN Changelog:
r30250
Fix tiny build (nw)
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r30248
small fix for makemak (nw)
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r30247
segag80r.c: fix generic_paletteram regression (nw)
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r30246
blockhl.c, chqflag.c: fix generic_paletteram regression (nw)
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r30245
ddragon3.c: palette cleanup (nw)
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r30244
emupal.c: Support palette RAM less than the full width of the data bus it's on, without the need for per-driver trampolines. Started removing said trampolines. [Alex Jackson]
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r30243
shortname fix (nw)
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r30242
Fix build (nw)
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r30241
i960.c: Save some additional state [Phil Bennett]
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r30240
Fixed compile issue. Thanks Justin!
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r30239
Netlist: - Pong Doubles now working Thanks a lot to Adam Bousley for dual licensing DICE netlists. Hooked up player inputs - Minor performance tweaks - Separated game netlists from driver. Dice is making extensive use of macros which ...
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r30238
16 buttons is plenty thanks (nw)
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r30237
sc4dnd / sc4dndtp / sc4dnddw layout fun - backup of WIP (nw)
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r30236
Finished s3c24xx conversion to devcb2 (nw)
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r30235
pc_dsk: doh (nw)
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r30234
mc6847 : avoid one-time buffer underflow when fc100 is starting up.
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r30233
removed lot of legacy code in memory system and removed corresponding macros (nw)
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r30232
Missed this one, Duke please ignore (nw)
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r30231
Same for Amiga, so Duke ignore this one (nw)
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Download:MAME SVN r30250 x86
Download:MAME SVN r30250 x64
Source: Here
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