MAME SVN Changelog:
r30617
push the bootlegs through a common code path (nw)
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r30616
The official MIPS ABI doesn't have $ in front of the software names for the integer registers http://math-atlas.sourceforge.net/devel/assembly/007-2816-005.pdf & the debugger thinks you're entering a hex number when you're trying to use the...
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r30615
peplus.c: Minor documentation correction / update - NW
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r30614
fromanc2.c: use separate palettes per screen; use core palette formats; remove unneccessary eeprom-out trampolines (nw)
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r30613
kill unused old code (nw)
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r30612
all games now use the new code, removed legacy code in tecmo_spr.c, still needs some tuning (nw)
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r30611
fix fromancr eeprom access
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r30610
more mixer fun (nw)
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r30609
fix astinvad red screen flashing
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r30608
prepare more (nw)
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r30607
Renamed auxiliary types to move them into the "p" namespace (plinearlist_t, pstack_t, ...).
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r30606
Reconstructed the SEGA FD1094 key for altbeastj1 (317-0065) [Chris Hardy, Andreas Naive]
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r30605
Some improvements to the solver code.
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r30604
add, but don't yet use (nw)
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r30603
Avoid parsing confusion for real errors (nw)
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r30601
start making the mixer a reusable device (nw)
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r30600
let's not set cps3sound basepointer the reverse way
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r30599
give cps3 sound its own headerfile
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r30598
make blend code more flexible so we can put in the alt config spbactnp uses, cleaned up some code in tecmo_spr as a result, actually has proper colours/priority now, still not sue what the extra cpu on the proto does tho!
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r30597
small cleanup: put draw_sprites in its own function instead of inside screen_update
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r30596
added resnet info
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r30595
spbactn now uses render to individual bitmaps then mix... fixes a few priority bugs, but there are a lot of uncertain cases
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r30594
m37710: make memory helpers inline; remove more obsolete cruft (nw)
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Download:MAME SVN r30617 x86
Download:MAME SVN r30617 x64
Source: Here
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