MAME SVN Changelog:
r30771
hec2hrp.c converted to ioport_array (nw)
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r30769
surpratk.c: convert to bankdev, add xtal, remove KONAMI_ROM_DEINTERLEAVE. gradius3.c: add xtal (nw)
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r30768
add some leds (nw)
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r30767
cbuster.c: Put clock speed comment on correct line - NW
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r30766
cbuster.c: Correct Crude Buster / Two Crude to use actual measured clock speeds. [Artemio Urbina]
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r30764
improve lemnangl dips
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r30762
x68k: compose the gfx and sprite/bg layers individually before drawing to the screen [Carl]
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r30761
williams.c: Make it "pretty" - alignment - NW
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r30760
New Midnight Run clone
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r30759
New Midnight Run clone
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r30758
mips3.c: Modernised cpu core (nw)
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r30757
fix compile (nw)
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r30755
Document & save work. Pretty convoluted code now. I'd really miss the good old Cray C90. Clean Fortran code, seamless vectorization and parallelization. That's now 20 years ago and I am fighting with cryptic vectorization compiler messages ...
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r30754
gradius3: remove KONAMI_ROM_DEINTERLEAVE and some no longer needed code (nw)
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r30753
p2000t.c now uses ioport_array (nw)
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Download:MAME SVN r30771 x86
Download:MAME SVN r30771 x64
Source: Here
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