FB Alpha is an open-source project and it is programmed by a group of people known as the FBA Team. Over the years this has comprised of myself, Jan_Klaassen, KEV, LoopMaster, Mike Haggar, Hyper Yagami and Ayeye. FB Alpha is based on the original FinalBurn by Dave.
FB Alpha v0.2.97.33 changelog:
Added driver for Sand Scorpion (this was actually in last release but missed the what's new) [iq_132]
Added hack of Samurai Shodown V to the Neo Geo driver [iq_132, JacKc]
Fixed collisions in Zero Team, game is now working and enabled in release builds [gamez fan, dink]
Note: Zero Team, Raiden II and Raiden DX need the insert-coin button to be held down a little longer than usual
Fixed sound in Shaolins Road driver [dink]
Fixed tilemap scrolling in Shaolins Road driver [barry]
Fixed service mode in Violent Storm [iq_132]
Fixed some Megadrive games where PAL auto-detection fails, if you already have settings saved for these games, then set dips to default in the dialog (Comix Zone, Jimmy White's Whirlwind Snooker, and Robocop v Termininator) [barry]
Fixed bug with incomplete translation templates [barry]
Download: FB Alpha v0.2.97.33 UniCode Binary
Download: FB Alpha v0.2.97.33 x64 Binary
Download: FB Alpha v0.2.97.33 Windows XP Binary
Source: Here
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