MAME Git Changelog:
* fixed softwarelist validation errors (nw)
* actually report softwarelist XML parsing errors in -validate (nw)
* fixed poteotential -validate crash with invalid softwarelist XML (nw)
* consistency. nw.
* let's give it another try. nw.
* pc98.xml: Japanese romanization (nw)
* (nw)
* (nw)
* supduck.c: Use OSC clock macro in the Machine Config for Super Duck - NW
* supduck.c: Fill in Demo Sounds, Game Sound and Lives dipswitches and add dipswitch locations to the driver.
* fixed colours, it's xRGBRRRRGGGGBBBB but with the highest bits separated, not the lowest like the MAME format (nw)
* tile flips (nw)
* mark as working with imperfect colours (nw)
* add sound (nw)
* palette format seems non-standard (nw)
* improve background rendering (nw)
* checkpoint (nw)
* decode fixes (nw)
* Another validation fix attempt (nw)
* Assorted validation issues (nw)
* add sprite code from pushman, it's very similar except it has real tilemaps instead of a fixed layout from rom (nw)
(will probably deviceify / merge at some point)
* new NOT WORKING
Super Duck [system11]
(still working on this one)
* (nw)
Download:MAME Git (2014/11/26) x86
Download:MAME Git (2014/11/26) x64
Source: Here
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