MAME Git Changelog:
* tiny text fixes (nw)
* bottom new segment was too short
* Fix SHA1 hash to match CHD output for primevah (nw)
* Merge pull request #60 from mbcoguno/libsdl2-osx
SDL: Fix build with non-framework SDL 2 issue on OS X [mbcoguno]
* Fix build with non-framework SDL 2 issue on OS X
* Don't hard coding SDL execution name.
* Linking Cocoa's library.
* nothing
* Forgot to add gts1.lay (nw)
* Add led8seg (Futaba) and use in gts1.lay
* temp hack
* gamate: clang compile fix. (nw)
* i86: Fixed debugging with segment prefixes. (nw)
* fixed typo in new FLAC include path (nw)
* moved some FLAC files around to match the distribution package structure (nw)
* New NOT WORKING:
2 Spicy [Guru]
Ghost Squad Evolution [Guru]
Primeval Hunt [Guru]
* Merge branch 'master' of https://github.com/mamedev/mame
* These comparisons are still always true because y is UINT8 and array length is 0x100.
Fixes compile process with old Apple GCC. nw.
* compile fix from qmc2 (nw)
Download:MAME Git (2014/12/07) x86
Download:MAME Git (2014/12/07) x64
Source: Here
New NOT WORKING:
ReplyDelete2 Spicy [Guru]
Ghost Squad Evolution [Guru]
Primeval Hunt [Guru]
they now listed Lindbergh to mame 0_o
Who cares hooper, they need to fix the older games first.
Delete