Xenia lower Git (2014/05/24) is compiled. Xenia lower is a branch of Xenia. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).2014-05-24
Xenia lower Git (2014/05/24)
Xenia lower Git (2014/05/24) is compiled. Xenia lower is a branch of Xenia. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).MAMEHub Git (2014/05/24)
MAMEHub Git (2014/05/24) is complied. MAMEHub is a portal where ClientServerMAME / ClientServerMESS players can log in and arrange matches with other players. It handles versioning, matchmaking, and publicising of matches.
MAME SVN r30632
MESS SVN r30621
PCSX2 Git (2014/05/24)
PCSX2 Git (2014/05/24) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
rpcs3 Git (2014/05/24)
rpcs3 Git (2014/05/24) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.
3dmoo Git (2014/05/24)
3dmoo Git (2014/05/24) is compiled. 3dmoo is an open-source Nintendo 3DS Emulator Prototype. It does not run games (yet).
BizHawk SVN r6696
BizHawk SVN r6696 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
JSPspEmu Git (2014/05/24)
JSPspEmu Git (2014/05/24) is released. JSPspEmu is a PSP emulator made using javascript (actually typescript). It will work with any modern browser. Though the first version work only works with Chrome (desktop and android). At this point it can run some demos.
Dolphin Git 4.0-1707
D2X-XL v1.17.15
D2X-XL v1.17.15 is released. D2X is a port of Descent 2 to OpenGL. It is an open source project and has received a lot of enhancements compared to Descent 2. My work on this project would not have been possible if hadn't been for the people who initially implemented the OpenGL and SDL code in D2X, so my thanks to them: It is for them that we can still play this great game on modern hardware. My thanks also to the many people who have provided input for this project, be it in the form of bug reports, great ideas, logos, encouragement, or other.