Play! Git (2014/08/29) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
2014-08-29
Play! Git (2014/08/29)
Play! Git (2014/08/29) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
BizHawk SVN r7746
BizHawk SVN r7746 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
MAME SVN r31826
MESS SVN r31822
PCSX2 Git (2014/08/29)
PCSX2 Git (2014/08/29) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
Stella SVN r2980
MS-DOS Player for Win32-x64 (2014/08/28)
MS-DOS Player for Win32-x64 (2014/08/28) is released. MS-DOS Player is MS-DOS emulator running on Win32-x64 command prompt. 16bit MS-DOS compatible commands can be exexuted on Win32-x64 envrionment.
FPse v0.11.141 for Android
FPse v0.11.141 for Android is released. FPse for Android is the fastest and most compatible PSone emulator for handheld devices. FPse support OpenGL via external Plugin.
Dolphin Git 4.0-2795
LaunchBox v3.5
LaunchBox v3.5 is released. LaunchBox is a relatively easy to set up frontend for DOSBox. It has plenty of options and is very pleasing to the eyes.
RetroArch Git (2014/08/28)
RetroArch Git (2014/08/28) is complied. RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores". libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.
Final Burn Legends v1.13
Final Burn Legends v1.13 is released. Final Burn Legends is a port of Final Burn Alpha 2.99.07 to the Xbox. It also includes parts of FBA-XXX Pro 1.29. Support for over 2700 games. Some games are not playable anywhere else on the Xbox.
Jpcsp SVN r3598
Jpcsp SVN r3598 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Common Source Code Project (2014/08/28)
Common Source Code Project (2014/08/28) is released. This is the common source code archive of my works: