MAME Git Changelog:
* Merge pull request #79 from ramiropolla/cross-compile
Make cross-compilation easier [Ramiro Polla]
* Run build tools based on build OS
* Renamed draw[sdl2|ogl|sdl]_window_get_primitives and related variables
to set_target_bounds. That's what is really done here. Moved common code
back to window.c. (nw)
* Fix compiling with SDL 1.2, BASELIBS need X11 in this case. (nw)
* Fixed a memory leak in draw13.c and a clipping issues with vertically
flipped textures. Simplified the code and added consts were appropriate.
This was a preparation for using SDL2.0 texture rotation going forward.
(nw)
* mark bad dump confirmed by Zoinkity
* new clones
Dungeons & Dragons: Shadow over Mystara (Asia 960208) [ArcadeHacker]
* k001005.c: disabled some logging (nw)
Download:MAME Git (2015/01/05) x86
Download:MAME Git (2015/01/05) x64
Source: Here
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