MAME Git Changelog:
* sync: cleanups (nw)
* Merge pull request #96 from RealComboman/patch-1
added outputs so artwork can display current gear settings
* added outputs so artwork can display current gear settings
* Merge pull request #95 from ramiropolla/cross-compile
Fix linking for Windows SDL cross-compilations (ramiropolla)
* Fix linking for Windows SDL cross-compilations
- Library names must be lower-case when cross-compiling from Linux (-limm32 instead of -lImm32)
- ntohl() needs -lws2_32
* Fixed typo in last commit. (nw)
* Changed error about wrong OSD to a warning. Non supported builds can now
add the proper define (OSD_WINDOWS, OSD_MINI, OSD_SDL, or
OSD_my_own_OSD) in my_own_OSD.mak (nw)
* Make file2str.pv compatible with python 2.5 (nw)
* fixed MESS tiny build (nw)
* gaelco3d: small optimization (nw)
* osd_work: default back to numproc-1 threads for WORK_QUEUE_FLAG_MULTI (nw)
* Merge pull request #94 from fesh0r/fix-rom-names
fix rom names in pet drivers
* fix rom names in pet drivers
fix a couple of rom names that have a forward slash in them
* pokey.c: Make acaid5200 pokey_seroc test pass. (nw)
* Fix compile of sync_sdl.c. (nw)
* New clones added
--------------------
Black Widow (prototype) [Mariusz Wojcieszek]
* calomega.c: greatly reduced tagmap lookups, added save state support (nw)
* added OSD_EVENT_WAIT_INFINITE and implemented it properly for all platforms (nw)
* osd_work: use n threads when n CPUs are detected since modern CPUs have at least two cores per CPU (nw)
also makes -np use the actual number supplied across all platforms
* osd_work: small formating change (nw)
* osd_work: use the non-yield implementation of spin_while() for all platforms (nw)
futher tests have shown there is no actual speed difference - and it
reduces the CPU load even more
* fixed non-DEBUG PROFILE=1 build with clang (nw)
* ui: Added "Reset" option to DipSwitch and ConfSettings menu, as well
as to the File Manager, for consistency with other menus where an hard
reset is of help [Fabio Priuli]
ui: Fixed DipLocation drawing so that it remains on screen also when
highlighting switches without locations [Fabio Priuli]
out of whatsnew: while at it, I have also cleaned up a bit the handling of
"Reset" in the slot and bios menus...
* osd_work: removed maximum thread limit for WORK_QUEUE_FLAG_HIGH_FREQ queue on Windows (nw)
with the new SPIN_LOOP_TIME value it now scales
* fixed compile of derivatives (nw)
* Merge pull request #68 from ZoeB/master
Rename joystick inputs for robotron (williams.c) (nw)
* Rename joystick inputs
Bring Robotron's joystick naming conventions inline with Smash TV's.
Download:MAME Git (2015/01/08) x86
Download:MAME Git (2015/01/08) x64
Source: Here
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