MAME Git Changelog:
* made tools to be built with TOOLS=1 param (nw)
* fixed compiling ldplayer (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* powerins.c: use oki address map for bootleg (nw)
* Moved build system to GENie [Miodrag Milanovic]
make TARGET=mess -j19
will generate all needed files and build MESS, while developing you can use
make TARGET=mess COMPILE=1 -j19
to prevent rebuilding of make files.
Build system have automatic generate of dependencies so will do incremental builds fine.
make clean
will remove all generated files/projects and obj files
* updated to latest 3rdparty
* fix up comments (nw)
* lpu without br/call works as expected
* Some work towards "Unknown 186 Gambling Game". Shows some menus, but it's nowhere near playable [Angelo Salese]
* arm7: STM decrementing mode actually writes in incrementing mode on real h/w. Used heavily by GBA "Classic NES" carts. [R. Belmont, endrift]
* Merge branch 'master' of https://github.com/mamedev/mame
* added ssimon i/o
* Merge branch 'master' of https://github.com/mamedev/mame
* New games added as GAME_NOT_WORKING
-----------------------------------
Taiko no Tatsujin 7 (TK71-NA-A) [Guru]
Taiko no Tatsujin 8 (TK8100-1-NA-A) [Guru]
Zoids Infinity [Guru]
Zoids Infinity EX Plus (ver. 2.10) [Guru]
* documentation fix for docs/hlsl.txt (nw)
* aica.c: ADPCM looping (DC swirl sound) and address masking (Red Dog) fixes [MetalliC, Wind]
* Note about sl2007, nw
* Merge branch 'master' of https://github.com/mamedev/mame
* rmhaihai.c: added save state support (nw)
* Fixed graphical bug during attract mode, therefore ...
new WORKING game
----------------
Table Tennis Championship [David Haywood, Angelo Salese]
* powerins.c, ppmast93.c: added save state support (nw)
Download:MAME Git (2015/03/26) x86
Download:MAME Git (2015/03/26) x64
Source: Here
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