DeSmuME SVN Changelog:
r5207
fix windows compiling
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r5206
fix allocations of formerly 32-byte aligned buffers to once more be 32-byte aligned. not 100% sure I did this right...
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r5205
Render3D: - Fix bug where using the Null 3D renderer would greatly reduce performance, instead of improving performance as intended. (Regression from r5198.)
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r5204
GPU: - Do a whole bunch of code cleanup.
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Download: DeSmuME SVN r5207 x86
Download: DeSmuME SVN r5207 x64
Source: Here
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