MAME Git Changelog:
* Fixed VS build (nw)
* capbowl.c: Correct rom names for Bowl-O-Rama - NW
* Commented duplicate hash entry in gameking.xml (nw)
* fix lilprof78 equals sign
* wave.c: reduce tagmap lookups (nw)
* reduce tagmap lookups (nw)
* give Aqua Stage a wide screen layout (nw)
(still not sure why it isn't running correctly, eg not sending valid commands for 2nd screen)
* Debugger fix from Judge (nw)
* new NOT WORKING
Sega Picture Magic
(it's a 32x PCB attached to a custom stripped down 68k base board instead of a MD, likely that the internal boot roms for the SH2s differ however)
* 8080bw: use standard 3-bit palettes where applicable, clean up palette
handling
* model3 rom names consistency (nw)
* Pioneer PX7 notes
* Doesn't fix the crash, but it doesn't hurt either nw
* sstrangr: use standard 3-bit rbg palette
* mole: use standard 3-bit rbg palette
* jollyjgr: use standard 3-bit rgb palette for the bitmap colors
Download:MAME Git (2015/08/01) x86
Download:MAME Git (2015/08/01) x64
Source: Here
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