DeSmuME SVN Changelog:
r5257
GPU: - Fix possible crash when doing a direct-color sprite render due to aligned access, since incoming sprite coordinates can cause access to become unaligned. (Regression from r5256.)
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r5256
GPU / MMU: - Do SSE2 optimization for direct-color sprite renders. - Make ARM9_LCD cache-aligned. Allows for SSE2 to perform aligned load/stores on certain operations, improving performance. - Further templatize some methods. - Do some misc...
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Download: DeSmuME SVN r5257 x86
Download: DeSmuME SVN r5257 x64
Source: Here
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