DeSmuME SVN Changelog:
r5258
GPU:
- Fix bug where 3D rendering may not always finish on line 0, causing lingering 3D artifacts in certain games. Now it is always forced to finish. (Regression from r5255.)
- Bring back the backdrop clearing optimization from r5198 when rendering in the native resolution.
- Do some minor code cleanup.
Download: DeSmuME SVN r5258 x86
Download: DeSmuME SVN r5258 x64
Source: Here
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