PCSX2 Git (2015/04/28) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
2015-04-28
PCSX2 Git (2015/04/28)
PCSX2 Git (2015/04/28) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
Mupen64Plus v2.5
Mupen64Plus v2.5 is released. Mupen64Plus is a N64 emulator and plugins for Linux, Mac OSX, and FreeBSD. Mupen64Plus is a plugin-based N64 emulator for Linux which is capable of accurately playing many games. Included are four MIPS R4300 CPU emulators, with dynamic recompilers for 32-bit x86 and 64-bit amd64 systems, and necessary plugins for audio, graphical rendering (RDP), signal co-processor (RSP), and input. There are 3 OpenGL video plugins included: glN64, RiceVideoLinux, and Glide64.
Play! Git (2015/04/28)
Play! Git (2015/04/28) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Project64 Git (2015/04/28)
Project64 Git (2015/04/28) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.
ZXMAK2 SVN r38840
ZXMAK2 SVN r38840 is compiled. ZXMAK2 is plugin based ZX Spectrum Virtual Machine. On the other side, this is flexible ZX Spectrum emulator. Project written in C#. Currently it works on Windows platform and using Managed DirectX.
UME Git (2015/04/28)
UME Git (2015/04/28) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.
MAME Git (2015/04/28)
MESS Git (2015/04/28)
mGBA Git (2015/04/27)
mGBA Git (2015/04/27) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
DeSmuME SVN r5174
PPSSPP Git (2015/04/28)
PPSSPP Git (2015/04/28) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
Dolphin Git 4.0-6100
WinVICE SVN r29636
VisualBoyAdvance-M SVN r1366
VGBAnext v1.3.1
VGBAnext v1.3.1 is released. VGBAnext emulates GBA, GBC, and GB handheld gaming consoles and their addons, such as tilt sensors, vibration packs, printers, and cheating devices. VGBAnext is specifically opimized for Android devices and comes with cheats for dozens of popular games. It lets you save game progress at any moment, or even rewind gameplay back in time. You can exchange saved game states with other users, or play together by using the network play. VGBAnext supports GoogleTV and a variety of gamepads, including Xperia Play, Moga, iCade, Wiimote, Sixaxis, Nyko PlayPad, and others.