Play! Git (2015/04/29) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
2015-04-29
Play! Git (2015/04/29)
Play! Git (2015/04/29) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Nucleus Git (2015/04/29)
Nucleus Git (2015/04/29) is compiled. This project focuses on PlayStation 3 emulation.
Nemu64 Git (2015/04/29)
Nemu64 Git (2015/04/29) is released. Nemu64 is a N64 emulator made by Lemmy and LaC, only the source for the gfx plugin is available.
WolfMame v0.161
WolfMame v0.161 is released. WolfMAME is a build which is optomised for MARP - MAME Action Replay Page, where literally thousands of MAME fans play, save and upload highscore attempts. WolfMAME does not allow the player to pause games, use cheats, change DIP switches etc to gain an unfair advantage.
MESSUI v0.161
MESSUI v0.161 is released. MESSUI is a unoffical builds of MESS with NEWUI. MESS is an open source project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.
MESS v0.161
MAME v0.161
DeSmuME SVN r5175
Doallator v1.24
Doallator v1.24 is released. Doallator emulates the Chip-8 (Hi-Res), Super Chip-8, Mega Chip-8, and Nintendo Game Boy. The menus are in French but the layout is intuitive and easy to use.
mGBA Git (2015/04/28)
mGBA Git (2015/04/28) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
Citra Git (2015/04/29)
Citra Git (2015/04/29) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.
GSdx-Cutie Git (2015/04/28)
GSdx-Cutie Git (2015/04/28) is compiled. GSdx-Cutie (originally called GSdx-ShadeBoost) is a hacked Video Plugin for PCSX2. It based on PCSX2 Git for GSdx.
Big Blue (2015/04/26)
Big Blue (2015/04/26) is released. Big Blue is a frontend for any command line program (MAME or any game) that works on any setup. You can use it with an arcade cabinet with a 15khz arcade monitor or a desktop computer with a 3840x2160 monitor.
Stella SVN r3165
VisualBoyAdvance-M SVN r1372
AppleWin v1.25.0.4
Ishiiruka-Dolphin Custom Version (2015/04/29)
ZXSP v0.8.0 Pre26
ZXSP v0.8.0 Pre26 is released. zxsp is a simulator for the historic Sinclair ZX home computer families for Mac OS X. zxsp simulates the black&white models ZX80 and ZX81, the Jupiter Ace, the ZX Spectrum models with 16K and 48K ram, the Spanish clone from Inves, the +128, +2, and the +2A/+2B including the Spanish and French localised versions.
Angrylion's Per-Pixel RDP with OpenGL (2015/04/27)
D2X-XL v1.17.130
D2X-XL v1.17.130 is released. D2X is a port of Descent 2 to OpenGL. It is an open source project and has received a lot of enhancements compared to Descent 2. My work on this project would not have been possible if hadn't been for the people who initially implemented the OpenGL and SDL code in D2X, so my thanks to them: It is for them that we can still play this great game on modern hardware. My thanks also to the many people who have provided input for this project, be it in the form of bug reports, great ideas, logos, encouragement, or other.
Dolphin Git 4.0-6112
Common Source Code Project (2015/04/29)
Common Source Code Project (2015/04/29) is released. This is the common source code archive of my works: