PCSX2 Git (2015/09/29) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
2015-09-29
PCSX2 Git (2015/09/29)
PCSX2 Git (2015/09/29) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
NanoBoyAdvance Git (2015/09/29)
Project64 Git (2015/09/29)
Project64 Git (2015/09/29) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.
GLideN64 Git (2015/09/29)
GLideN64 Git (2015/09/29) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators
rpcs3 Git (2015/09/29)
rpcs3 Git (2015/09/29) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.
Play! Git (2015/09/29)
Play! Git (2015/09/29) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
MAME Git (2015/09/29)
MESS Git (2015/09/29)
Yabause Git (2015/09/29)
Jpcsp Git (2015/09/29)
Jpcsp Git (2015/09/29) is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Common Source Code Project (2015/09/29)
Common Source Code Project (2015/09/29) is released. This is the common source code archive of my works:
Emu7800 v1.8
Reicast Git (2015/09/29)
Reicast Git (2015/09/29) is compiled. reicast is a multi-platform Dreamcast emulator. The project is currently in Alpha, usability, performance and stability issues are to be expected. Cortex-A9 dualcore, 1ghz+ is the minimum hardware for decent speeds.
BizHawk Git (2015/09/29)
BizHawk Git (2015/09/29) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
