2016-12-02

PPSSPP Git (2016/12/02)

EmuCR: PPSSPPPPSSPP Git (2016/12/02) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #9138 from hrydgard/bluetooth-audio-option
Add a setting to make the audio buffer sizes bluetooth-friendly on Android.
* Only show the option on Android
* Add a setting to make the audio buffer sizes bluetooth-friendly on Android.
Replaces #8846
* A better alternative to #8564
* Merge branch 'ui-minor' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-ui-minor
* UI: Lock input while mutating views/screens.
This way we can't get an axis event while switching screens and crash.
* Update lang submodule
* Merge pull request #9041 from unknownbrackets/vulkan
WIP: Progress toward device restore on Vulkan
* Vulkan: Fix vulkan2d deletion order.
* Vulkan: Auto-set queued deletes to null.
* Vulkan: Fix double free in pipeline manager.
* Vulkan: Actually call the new lost/restore funcs.
* Vulkan: Setup texture/sampler cache for restore.
* Vulkan: Prep pipeline and shader cache for restore.
* Vulkan: Setup framebuf manager for restore.
* Vulkan: Allocate buffer space on the right frame.
This was causing crashes if the frame wasn't 0.
* Vulkan: Setup draw engine for device restore.
* Vulkan: Clear 2d objects on loss/restore.
* Vulkan: Rebuild reporting info on resize.
We recheck features, after all.
* Merge pull request #9137 from hrydgard/vertex-decoder-calling-convention
Follow the ARM calling convention closer in the vertex decoder
* Follow the ARM calling convention closer in the vertex decoder
* Avoid unaligned accesses when hashing vertex data on ARM. Fixes #9114, may help #9128 and #9129.
* Follow the ARM calling convention closer in the vertex decoder

EmuCR: PPSSPP

Download: PPSSPP Git (2016/12/02) x86
Download: PPSSPP Git (2016/12/02) x64
Download: PPSSPP Git (2016/12/02) Android
Source: Here

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