2020-01-07

Play! Git (2020/01/07)

EmuCR: Play!Play! Git (2020/01/07) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Merge pull request #764 from Zer0xFF/libretro
* libretro support elf loading.... this id currently duplicating code from BootablesProcesses
* Code style fixes.
* remove direct access to CMailBox in Android & DirectX GS
* fix libretro deploy
* fix android libretro build
* fix cmake path
* libretro: set lower audio buffer
* make mutex a class object
* Cleanup
* change to unix line endings
* libretro: cmake: add iOS suffix
* cleanup
* Update android libretro bash build scrip
* libretro: add _android.so suffix to shared library, its how retroarch expect the libraries to be named
* Libretro: Fix iOS build
* cleanup
* Libretro: update input to support bitmasking
* Update libretro.h
* Libretro: Audio: replace queue with buffer, remove audio mute option (thats handled by RA)
* Libretro: move audio processing to main thread
* Libretro: Remove audio dependencies
* poll button state on retro_run() thread... to avoid race condition, as these methods are not thread safe
* libretro: update supported format
* Disable early logs, set storage path for android
* Code style fixes.
* compile with PIC when building libretro cores... maybe enable it by default?
* Appveyor: Build an deploy Windows Libretro Core
* Travis: build libretro cores
* Fix iOS build
* Fix Android build
* Select correct OpenGL version
* Add Android Audio support
* Cleanup
* Prepare CMakeLists.txt for Android/iOS builds
* Update CMakelists.txt
* Prepare for non windows builds
* libretro: add save state support
* libretro: pass ram, for cheat system
* Cleanup: fix multiplier selection, set base resolution to PS2 default, use internal rendering resolution before rendering
* Initial Libretro implementation
* allow GS to run in non-/threaded mode

EmuCR: Play!

Download: Play! Git (2020/01/07) x86
Download: Play! Git (2020/01/07) x64
Download: Play! Git (2020/01/07) Android
Source: Here

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