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Play! Git Changelog:
* Enable Tenkaichi test.
* Fix code style.
* Clarify comment.
* Add some invalidation range tests.
* Make GetTransferInvalidationRange function public.
* Add test base class.
* Extract invalidation range computation logic.
* Constify some functions.
* Change check method.
* Add GsAreaTest.
* Merge pull request #889 from kernle32dll/fix-tenkaichi
* Account for textures with 0 buffer width
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Download: Play! Git (2020/05/02) x64
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