2020-11-22

mGBA Git (2020/11/22)

EmuCR: mGBAmGBA Git (2020/11/22) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Features:
* Highly accurate Game Boy Advance hardware support[1].
* Game Boy/Game Boy Color hardware support.
* Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
* Qt and SDL ports for a heavy-weight and a light-weight frontend.
* Local (same computer) link cable support.
* Save type detection, even for flash memory size[2].
* Support for cartridges with motion sensors and rumble (only usable with game controllers).
* Real-time clock support, even without configuration.
* Solar sensor support for Boktai games.
* Game Boy Camera and Game Boy Printer support.
* A built-in BIOS implementation, and ability to load external BIOS files.
* Turbo/fast-forward support by holding Tab.
* Rewind by holding Backquote.
* Frameskip, configurable up to 10.
* Screenshot support.
* Cheat code support.
* 9 savestate slots. Savestates are also viewable as screenshots.
* Video and GIF recording.
* Remappable controls for both keyboards and gamepads.
* Loading from ZIP and 7z files.
* IPS, UPS and BPS patch support.
* Game debugging via a command-line interface and GDB remote support, compatible with IDA Pro.
* Configurable emulation rewinding.
* Support for loading and exporting GameShark and Action Replay snapshots.
* Cores available for RetroArch/Libretro and OpenEmu.
* Many, many smaller things.

mGBA Git Changelog:
* GBA Memory: Return correct byte in out of bounds ROM read
* GB: Improve emulation of DMG-on-CGB register reads
* GB: Fix CGB-to-DMG switchover
* GBA I/O: Ignore high bits on IME
* GB: Downgrade DMG-only ROMs from CGB mode even without boot ROM
* Core: Fix ordering of thread state request processing
* Qt: Fix gamepad event dispatching (fixes #1922)
* mGUI: Don't attempt to preload files larger than can fit in RAM
* Wii: Fix crash on unloading irregularly sized GBA ROMs
* Qt: Fix GIF view title
* Qt: Fix cancelling pausing before the frame ends
* Core: Rework thread state synchronization
* Qt: Fix game display sometimes disappearing after closing load/save state screen

Download: mGBA Git (2020/11/22) x64
Source: Here

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