2020-12-01

Stella Git (2020/12/01)

EmuCR: StellaStella Git (2020/12/01) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

Stella Git changelog:
* Move function to bspf.hxx. It's not used yet, but it might be in the future.
* Add high score stuff to Xcode project.
* Fixed a few warnings from clang.
* defined high score properties for many ROMs
* Merge remote-tracking branch 'remotes/origin/master' into feature-highscores
* updated defprops
* finished high scores definitions saving conversion to JSON
* Merge remote-tracking branch 'remotes/origin/master' into feature-highscores
* started converting high score definitions saving to JSON
* Merge remote-tracking branch 'remotes/origin/master' into feature-highscores
* Merge branch 'master' into feature-highscores
* Merge branch 'master' into feature-highscores
* adapted HighScoresDialog to variable font sizes
* removed superfluous property in PropSet
* removed warnings
* Merge branch 'feature-highscores' of https://github.com/stella-emu/stella into feature-highscores
* Cleanup, compile fixes.
* Merge branch 'master' into feature-highscores
* Merge branch 'feature-highscores' of https://github.com/stella-emu/stella into feature-highscores
* a cosmetic change in HighScoresDialog
* a bit of formatting and artifacts cleanup
* allow remapping of fire button for trackball and light gun games
* remember high score initials for next session
* minor tweaks
* add high score notes
* add more high score data
* more high scores data
* allow user defined high score variations
* One more for
* Merge remote-tracking branch 'remotes/origin/master' into feature-highscores
* add high score support for CDF, DPC+ and BUS
* add high scores data for 6 more games
* remove high score player parameter
* refactor GameInfoDialog UI creation
* fix title display
* display game name in high scores title
* add prev/next buttons
* minor tweaks
* clean the code a bit
* add HighScoresDialog to LauncherDialog
* correct hotkey for TimeMachine UI (2/2)
* correct hotkey for TimeMachine UI
* add "invert score order" format parameter
* add delete options to HighScoresDialog
* clean up Stella.pro file
* add load/save for high scores (via Serializer)
* get current data for HighScoresDialog
* start adding Special
* added Special to GameDialog
* add missing file to non-VS projects
* initial work on HighScoresDialog
* add two more methods for retrieving current values
* add namespace for HighScoresManager
* finalize High Scores tab in GameInfoDialog
* refactor for saving props
* fix PopUpWidget colors when disabled
* consider GUI_SUPPORT, rename into HighScoresManager, value formatting
* refactoring
* Merge branch 'master' into feature-highscores
* trying to commit to feature-highscores
* Fix stringToInt in a few places.
* Wrap std::stoi inside BSPF::stringToInt, and handle its exceptions.
* Fix missing properties in DefProps.
* Use 'const' instead of 'constexpr' when generating properties file.
* add HighScoreManager class
* adapt DefProps.hxx generation (TODO: compiler error)
* change zero value for phosphor into "0" (not "Off")
* separate properties for addresses and address formats
* initial commit

Download: Stella Git (2020/12/01) 64bit
Source: Here

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