2021-08-21

PCSX-Redux Git (2021/08/21)

EmuCR: PCSX-ReduxPCSX-Redux Git (2021/08/21) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #576 from grumpycoders/shader-version
* Don't force the shader version on the backend
* Merge pull request #574 from wheremyfoodat/everything-is-fine
* [DynaRec x86-32] Fix constant propagation for SLTIU

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