![EmuCR: SDLVICE EmuCR: SDLVICE](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkyRgF92GCohBl6MJ5Z3rSQ56rIy1BeuY0HWXmiceBnuuyYO9xpLkrhsAkEWbivB9Zfa8TyRbVCVV129cAdwFrmHVl8h0xFTfJ21H2MyBcMTzr9UUxtHkT9t8zzRJebsQBoHmg2YOs0ZNo/s320/vice-logo.jpg)
WinVICE Changelog: r40855 | blackystardust | 2021-10-10 02:21:00 +0000 (Sun, 10 Oct 2021) | 1 line
Fixed a typo.
------------------------------------------------------------------------
r40854 | blackystardust | 2021-10-09 17:00:24 +0000 (Sat, 09 Oct 2021) | 1 line
Added mappings to the emulated joystick/paddle/snespad devices.
------------------------------------------------------------------------
r40853 | dqh | 2021-10-09 15:58:20 +0000 (Sat, 09 Oct 2021) | 1 line
Removed test code accidentally committed in r40852
------------------------------------------------------------------------
r40852 | dqh | 2021-10-09 10:07:32 +0000 (Sat, 09 Oct 2021) | 1 line
Fixed SDL xcbm5x0 linking on macOS by splitting menu_cbm2 into menu_cbm2hw and menu_cbm5x0hw. It honestly seemed like some sort of linking optimisation bug where the the extern userport_menu in libarch isn’t included in xcbm5x0 because it wasn’t needed, but some other unused extern thing in libarch still needed to link to it.
------------------------------------------------------------------------
r40851 | blackystardust | 2021-10-09 03:33:51 +0000 (Sat, 09 Oct 2021) | 1 line
Added the core joystick mapping functions, these will be used by joystick/snespad devices to set the mapping properties that need to be used, and will be used by the gui(s) to map host joystick devices to emulated devices.
------------------------------------------------------------------------
Download: GTK3VICE r40855
Download: SDL2VICE r40855
Source: Here
0 Comments
Post a Comment