![EmuCR: DOSBox EmuCR: DOSBox](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvPLBv1ZWI4_aq4N7o25jgnztHfDB1ysFrmlutdpB3F40uaEQF-RXczoEdnDfpA-bv5qz1qi_TncXm-FDKj5u80ZEj7gc3c8aa0mjU6pf74pSxfS2ydf7JKO77t0ylQso5f8jdS46jGoaS/s320/dosbox-staging.png)
DOSBox-Staging Git Changelog:
* Re-write DOS_Shell::CMD_RENAME
* Cleanup DOS_Canonicalize function
* Release mouse if 'config -set mouse_capture=nomouse' is executed
* Reorder functions in sdlmain to get rid of forward declarations
* Apply `_px`/`_in_pixels` postfixes to more symbols
* Use DosBox::Rect instead of SDL_Rect in the core emulation layers
* Add DosBox::Rect utility struct
* Rename get_desktop_resolution() to get_desktop_size()
* Rename FALLBACK_WINDOW_DIMENSIONS to FallbackWindowSize
* Add `_px` postfix to `sdl.draw.width` & `sdl.draw.height`
* Fix horizontal integer scaling calculation logic
* Encode pixel units in some variable/function names in sdlmain
* Add `InPixels` postfix to the `GFX_*` functions where applicable
* Use `_px` postfix in render.cpp where applicable
* Use `_px` postfix in shader manager where applicable
* Rename sdl.clip to sdl.clip_px
* Improve logging
* Some general sdlmain cleanup
* Default to `auto` integer scaling mode when the setting is invalid
* Get rid of `use_viewport_limits` flag in sdlmain
* Skip compiler if error instead of aborting
Download:
DOSBox-Staging Git (2023/11/19) x64 : 1cloudfile gofile pixeldrain send uloz
Source: Here
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