RomM v3.8.2-beta.1 is released. RomM (ROM Manager) allows you to scan, enrich, browse and play your game collection with a clean and responsive interface. With support for multiple platforms, various naming schemes, and custom tags, RomM is a must-have for anyone who plays on emulators.Features:
Scans your existing games library and enhances it with metadata from IGDB and MobyGames
Supports a large number of platforms
Play games directly from the browser using EmulatorJS and RuffleRS
Share your library with friends while limiting access and permissions
Supports MAME, Nintendo Switch, and Sony Playstation naming schemes
Detects and groups multifile games (e.g. PS1 games with multiple CDs)
Can parse tags in filenames (e.g. (E), (USA), (rev v1), etc.)
View, upload, update, and delete games from any modern web browser
RomM Changelog:
We've completely rebuild the save and save state integration, overhauling the UI and changing the mechanism to save and load both. We've also updated the behaviour of EmulatorJS in regards to how it interacts with saves and states. Here's a summary of the changes:
Save State will always create a new state and send it to the server
Load State opens a dialog and allows you to pick the state to load
The new Load Latest State button will autoload the last created state file
Export Save will either create a new save file, or update the selected/newly created save file when clicked
Load Save opens a dialog and allows you to pick the save to load
Quick Save and Quick Load options have been re-enabled
We're also added back the option to select the save slot of quick save/load
Quick Save/Load and save slots are client only and have no effect on/will not create save states
There are now 2 ways to quit: Quit & Save & Quit
As the name suggests, Save & Quit will create a state file and create/update a save file before exiting
All updates to saves and states should generate and store a screenshot for easy selection
We recommend using the quick save/state options (UI or key binding) during gameplay, creating states more sparingly (before boss fights or at points to revisit), and always saving before quitting.
Other changes
Added 16:11 aspect ratio for covers by @zurdi15 in #1758
Add romanian translation by @mut2nt in #1769
[ROMM-1761] Show platform disk size in sidebar by @gantoine in #1762
Easy way to clear emulatorjs cache via the UI by @gantoine in #1789
Add github action to build experimental docker images in #1797
Fixes
[ROMM-1739] Update RomFile when rom fs changes by @gantoine in #1741
[ROMM-1742] Fix updating cover when manual matching by @gantoine in #1744
[ROMM-1726] Fix ruffle hidden in non-fullscreen mode by @gantoine in #1738
[HOTFIX] Fix dowbnloading multi-files in windows by @gantoine in #1752
Tinfoil support with endpoint for file download by @gantoine in #1754
Fixed translation to Japanese by @noel-forester in #1735
[HOTFIX] Fix platform drawer on mobile by @zurdi15 in #1805
Handle and notify invalid SGDB API key by @zurdi15 in #1808
[HOTFIX] Update content-disposition headers by @DebugDax in #1812
Dependency updates
Bump cryptography from 44.0.0 to 44.0.1
Bump cronstrue from 2.55.0 to 2.57.0 in /frontend
Bump typescript-eslint from 8.26.0 to 8.28.0 in /frontend
Bump nanoid from 5.1.3 to 5.1.4 in /frontend
Bump axios from 1.8.1 to 1.8.4 in /frontend
Bump eslint from 9.22.0 to 9.23.0 in /frontend
Bump vue-i18n from 11.1.1 to 11.1.2 in /frontend
Bump vuetify from 3.7.11 to 3.7.18 in /frontend
Bump @types/node from 22.13.8 to 22.13.14 in /frontend
Bump vite from 6.2.0 to 6.2.5 in /frontend
Bump @types/semver from 7.5.8 to 7.7.0 in /frontend
Bump md-editor-v3 from 5.3.2 to 5.4.5 in /frontend
Source:Here
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