DuckStation Git (2025/07/19) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches
DuckStation Changelog:
* GameDB: Bump MGS max speedup cycles to 100k
* Qt: Improve more window close behaviour
* Qt: Re-update main window geometry on nogui exit
* Qt: Update menu and toolbar state when toggling fullscreen via double click
* Qt: Don't exit fullscreen when switching to game list with RenderToSeparateWindow
* Qt: Don't enable window size menu if system isn't running (#3484)
* Qt: Handle fullscreen cases on MacOS
* MetalDevice: Retain references to layer
* MetalDevice: Remove pipeline cache
* Qt: Fix unused lambda capture warning
* Qt: Work around autouic bug causing unnecessary recompiles
* Qt: Include moc sources in main source
* Qt: Fix incorrect placeholders in translations
* CI: Check placeholders in translation strings
* Qt: Remove window state save
* Qt: Store window geometry in human-readable form
* Qt: Refactor and remove multiple sources of truth for render-to-main
* Qt: Turn cover downloader into a non-modal window
* Qt: Fix timestamps in log window if file timestamps on
* Qt: Make "Fullscreen" toolbar button and menu item checkable
* Qt: Fix game list icons when toggling disc set merging
* Qt: Hide GameListWidget buttons instead of disabling them
* Qt: Refactor GameListWidget tool buttons and corresponding menu actions
* Qt: Fix crash on triggering certain actions before display widget is created (#3482)
* Qt: Fix game start flicker with hide-main-window checked
* Qt: Update Korean translation by Hack茶ん
* Qt: Avoid wildcard disconnect
* Qt: Redirect Qt messages to logger
* CrashHandler: Catch SIGABRT
* Qt: Fix format strings in es-ES
* Qt: Add missing event type check
Download:
DuckStation Git (2025/07/19) : 1cloudfile gofile koramaup mirrored ranoz send usersdrive
Source:Here
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