2025-10-25

Play! Git (2025/10/25)

EmuCR: Play!Play! Git (2025/10/25) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Minor JVS GPIOW improvements.
* Merge pull request #1496 from bagelswitch/recoilnet
* Fix thread lifetime issues.
* Bind network output listener lifecycle to that of CSys246 instance
* correct clang-format error
* Move all network output interactions out of mainwindow and into Iop_NamcoSys246, and move network listener into Iop/Namco namespace
* Fix non-Windows build errors and clang-format errors
* Make network output input win32-contingent as socket library is platform-specific
* MAME-compatible network output implementation for System 2x6 lightgun recoil
* remove unnecessary override specifier on mainwindow nativeEvent method
* fix clang-format errors again
* Cobra and Vampire Night output multiple GPIO bytes, need to consume all of them from JVS input.
* correct clang-format errors
* more very minor cleanup
* very minor cleanup
* Implement MAMEHooker interop via windows messages for lightgun recoil
* Extend TSS-I/O board emulation to include GPIO writes needed for lightgun recoil

EmuCR: Play!

Download:
Play! Git (2025/10/25) x64 : send vikingfile ranoz gofile koramaup usersdrive 1cloudfile mirrored
Source: Here

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