2026-05-11

NanoBoyAdvance v1.8.3

EmuCR NanoBoyAdvanceNanoBoyAdvance v1.8.3 is released. NanoboyAdvance is a Nintendo Game Boy Advance (TM) emulator written in C++17. The goal is to create a minimal, accurate and reasonably efficient Game Boy Advance emulator in modern C++. The emulator implements the core hardware completely and with high accuracy. Almost all games can be emulated without any known issues, even the 'Classic NES' titles which abuse a variety of edge-cases and undefined behaviour.

nanoboyadvance Features:
* very accurate GBA emulation
* RTC emulation
* high quality audio rendering
* game controller support
* basic GLSL shader support
* lightweight: minimal, configurable SDL2 frontend

nanoboyadvance changelog:
Core: Improved fast-forwarding, adding 2x, 4x and 8x options alongside infinite
UI: Set default filter to nearest
Platform: Upgrade to Qt 6
Platform: Fix controller lag on macOS
CI: Pivot Windows builds to MSVC, remove macOS Intel builds
Remove broken links from README, remove COMPILING and move its instructions to README
Update dependencies

Download: NanoBoyAdvance v1.8.3 x64
Source: Here

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