2026-07-03

Cube64 / Wii64 v1.4

Cube64 / Wii64 v1.4 are released. Wii64 & Cube64 are Mupen64 for the Gamecube/Wii. Port of the popular multi-OS N64 emulator, Mupen64, to the Nintendo Gamecube and Wii through the libOGC library. The emulator currently uses dynamic recompilation of the N64 machine code to PowerPC (the Gamecube/Wii's ISA) and full hardware accelerated graphics to achieve (near) full-speed emulation in most instances.

Cube64 / Wii64 Changelog:
SD2SP2 support (GameCube)
Half TLB footprint for Wii, introduce Tiny TLB cache for GameCube
Add block level generated functions to lessen dynarec footprint (only enabled for GameCube Expansion pak builds)
Fix TLB bug (GameCube)
Fix AESND/VM collision with ARAM (GameCube)
Remove boxart builds and CARD support to save memory (GameCube)
Safeguard allocations by moving some to managed lwp heaps
Fixed several memory leaks and handle other memory exhaustion scenarios better
Remove device insert/removal thread for better stability (Wii)
Updates for latest libogc2
Add HOME as an option to return to the menu for Wii U GamePad and set it as default (WiiVC)
Adjust Wii U aspect ratio via DMCU (WiiVC)
Fix Pilotwings / Winback graphical issues (hacks)

Download: Cube64 v1.4
Download: Wii64 v1.4
Source:Here

0 Comments

Post a Comment