Cube64 / Wii64 v1.4.4 are released. Wii64 & Cube64 are Mupen64 for the Gamecube/Wii. Port of the popular multi-OS N64 emulator, Mupen64, to the Nintendo Gamecube and Wii through the libOGC library. The emulator currently uses dynamic recompilation of the N64 machine code to PowerPC (the Gamecube/Wii's ISA) and full hardware accelerated graphics to achieve (near) full-speed emulation in most instances.
Cube64 / Wii64 Changelog:
This version aims to fix certain bugs in games, mostly using game specific hacks with a view of what's possible with our limited graphics plugins and GX hardware. None of this would be possible without being able to look at the great work of GLideN64 for inspiration.
Dynarec:
Fix Excitebike 64 hanging after N64 logo
Rice gfx:
Fix Destruction Derby Professional (mirror) mode #64
Fix F-Zero X car rendering in-game
Bring Zelda ucode lighting improvements from GLideN64-master to Rice
Fix regression with invisible 3D introduced in 1.4.3 (F-Zero X, Wave Race)
Fix S.C.A.R.S red track issue #123
glN64:
Fix Bomberman 64
Fix F-Zero X car rendering in-game
Backport GoldenEye / PD / Zelda ucode fixes from GLideN64-master
Fix Duke Nukem texture issues
Fix S.C.A.R.S red track/crash issue #123
Attempt to make the sky better in GoldenEye (utter hack for now but it's better than no rendered sky imho)
Download: Cube64 v1.4.4
Download: Wii64 v1.4.4
Source:Here
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