PCSX-Redux Git (2026/09/20) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.PCSX-Redux Changelog::
* Merge pull request #2108 from grumpycoders/codeowners-mips
* Add a CODEOWNERS entry for the MIPS tree.
* Merge pull request #2109 from grumpycoders/export-pat
* Authenticate the mips and support exports as the org that owns them.
* Merge pull request #2107 from grumpycoders/nugget-gitmodules
* Fix the xmake-psx submodule path in the nugget export.
* Merge pull request #2106 from grumpycoders/submodule-extract
* Fetch the two new submodules in the Nix build.
* Turn iec-60908b and cueparser into submodules.
Download: PCSX-Redux Git (2026/09/20)
Source:Here
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