2026-10-05

PCSX-Redux Git (2026/10/05)

EmuCR: PCSX-ReduxPCSX-Redux Git (2026/10/05) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #2181 from grumpycoders/chores-i18n
* [Chores] Regen i18n
* Merge pull request #2184 from grumpycoders/chores-code-format
* [Chores] Format code
* Merge pull request #2211 from rixnobis/ci-ubsan-submodules
* ci: fetch ubsan submodules with retry too
* Merge pull request #2207 from rixnobis/i18n-ctx
* i18n test: load the locale before swapping g_system
* i18n: drop untranslatable strings, strip edge whitespace, add contexts
* i18n: msgctxt support, and apply fuzzy flags to the right entry
* Merge pull request #2206 from rixnobis/envx-endmute
* spu: bring the ENVX walk up to an FM enable before untracking the voice
* nugget: pin the ENVX test on the previous base instead of nugget main
* spu: stop walking an FM target's ADPCM cursor for the rest of its play
* ci: build the coverage job's guest code with BUILD=Release
* spu: move the ENVX ADPCM walk out of reconstructEnvelope
* spu: ENVX reads 0 after an end block without repeat
* Merge pull request #2201 from rixnobis/tui
* TUI: review fixes.
* Move UI selection out of pcsxMain.
* Add an interactive terminal UI behind -tui.
* Vendor FTXUI v7.0.3 for a terminal UI.
* Merge pull request #2208 from rixnobis/embed-shm
* shmdisplay: std::atomic fields instead of atomic_ref, which Apple's libc++ lacks
* pad: getButton sees host-held buttons too
* core: add -shmdisplay to share the display and pads with a host app

Download: PCSX-Redux Git (2026/10/05)
Source:Here

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