2026-10-03

Snes9x GX v5.0.3

EmuCR: Snes9x GXSnes9x GX v5.0.3 is released. Snes9x GX is a Super Nintendo(SFC) emulator based on Snes9x, ported to the Wii and GameCube. The code is a continuation of Softdev and Crunchy2's efforts, and uses libogc and devkitppc.

Snes9x GX Features:
* Based on Snes9x 1.53
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Autodetect PAL/NTSC
* 16:9 widescreen support
* Open Source!

Snes9x GX Changelog:
Native Wii U release! Snes9x GX now runs natively on the Wii U as its own app, with its own icon on the Wii U Menu. Requires Aroma - run the latest Aroma release and launch the .wuhb directly from it
Output up to 1080p, with a new GPU-powered ScaleFX upscaler shader and a Sharp Bilinear shader, plus a scanline shader
Crisp, upscaled menus with sharper text and HD artwork
Full Wii U GamePad support - touch screen, buttons, and rumble - alongside Wiimote, Nunchuk, Classic Controller, and Wii U Pro Controller
Correct 16:9 aspect ratio handling, with Wii U aspect ratio handling
SD card plus up to 3 USB drives at once, with hotplug. USB supports FAT32, exFAT, and NTFS (requires Mocha, an optional Aroma component)
Press the HOME button to open the Wii U menu overlay. In game, HOME still opens the app menu.
Sound plays on both the TV and the GamePad
Recommended: install Bloopair to pair Bluetooth controllers (Switch Pro, Joy-Con, DualShock/DualSense, Xbox, and more) as if they were a Wii U Pro Controller
Network shares now use libsmb2 (replacing the old SMB code) for modern SMB2/3 server support, on GameCube, Wii, and Wii U.
Wii: added support for multiple USB devices at once, with proper hotplug. Only devices that are actually mounted appear in the device list
GameCube: added hotplug support for SD Gecko and SD2SP2 - devices can now be inserted and removed while the app is running
Reworked and simplified the video settings, and added a new Emulation menu:
Video options are now: Output Mode, Aspect Ratio Correction, Bilinear Filtering, Hardware Softening (GameCube/Wii), Upscaling, Scanline Overlay, Screen Zoom, and Screen Position
Scanlines are now an independent overlay that can be combined with any upscaling filter, replacing the old "TV Mode" filter
Hi-Res Mode, Sprite Limit, SuperFX Overclock, Audio Interpolation, Mute Game Audio, Frame Skipping, Crosshair, Show Framerate, and Show Local Time are grouped in the new Emulation menu (replacing the separate Audio menu)
Added a new "16:9 (Fixed Pixel Ratio)" aspect ratio option
Note: due to renaming, settings will all be reset upon first load
Menu rumble is gentler
Snes9x emulation fixes: SA-1 memory mapping and RAM access fixes, IRQ timing fix, and a Mode 7 fix for visible glitches in games that change Mode 7 registers mid-scanline. Backported additional upstream Snes9x fixes
Fixed ROMs with an invalid size byte in their header (such as the leaked Project Dream prototype) being mapped differently on PowerPC, which caused a black screen
Added wired DualShock 4 (PS4) controller support (AlexVila0204)
Wii: probe USB once for all controller drivers, fix hot-plug bugs for USB controllers
GameCube: improve analog stick handling in menu
Fixed cheats from a cheat file not all starting disabled - they now all start off until you turn them on
Korean translation updated

Download: Snes9x GX v5.0.3 WiiU
Download: Snes9x GX v5.0.3 Wii
Download: Snes9x GX v5.0.3 NGC
Source: Here

0 Comments

Post a Comment