2014-05-18

BizHawk SVN r6638

EmuCR: BizHawkBizHawk SVN r6638 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance

BizHawk SVN Changelog:
r6638
preliminary work on accuracy core in sneshawk. it's building and usable, but savestates are utterly trashed.
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r6637
default "stretch pixels by integer only" to enabled
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r6636
fix bug where changing cores could sometimes leave client sizing logic in wrong state and yield a mis-sized window
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r6635
put JsonIgnore on some read-only properties in ToolDialogSettings
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r6634
Fix C64
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r6633
Open Rom dialog - Genesis is NOT experimental anymore!
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r6632
Record Movie - if Global.Game.Name is null use the filename as the default suggested name
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r6631
credit blargg for quicknes
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r6630
Quicknes - Fall back to neshawk when attempting to load FDS and other things that we think NES should play
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r6629
Fix "starts from now" on SMB3 in quicknes, and who knows what other scenarios for savestate anchored movies
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r6628
Remove the same bogus logic that was in the mnemonic system for parasing analog input, this time in another bogus place bogusly copy/pasted and equally bogus logic, fixes N64 virtualpad playback behavior
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r6627
Virtual Pads - Fix out of range exception when virtual pad is open, a movie is playing, and the movie goes into finished mode
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r6626
Frame Counter red when a lag frame, not sure when this got broke
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r6625
N64 menu item for "Use Circular Analog Range"
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r6624
Hook up N64 to circular analog constraint, put in config, on by default. Still todo: UI for the user to modify this variable
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r6623
Check in patch from zeromus that provides back end support for custom Axis constraints for analog input
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r6622
N64 Controller Config - make not resizable
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r6621
N64 controller setting control - make it not throw null exceptions in the designer
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r6620
AR - respect core recommendations on by default
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Download: BizHawk SVN r6638
Source: Here

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