2019-10-25

rpcs3 Git (2019/10/25)

EmuCR: rpcs3 rpcs3 Git (2019/10/25) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

Xenia Git (2019/09/25)

EmuCR: XeniaXenia Git (2019/09/25) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

Vita3K Git (2019/10/25)

EmuCR: Vita3KVita3K Git (2019/10/25) is complied. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

yuzu Git (2019/10/25)

EmuCR: yuzuyuzu Git (2019/10/25) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

Ryujinx Git (2019/10/25)

EmuCR: RyujinxRyujinx Git (2019/10/25) is complied. Ryujinx is a Experimental Switch emulator written in C#. Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now. Contributions are always welcome.

GLideN64 Git (2019/10/25)

EmuCR: GLideN64GLideN64 Git (2019/10/25) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

PPSSPP Git (2019/10/25)

EmuCR: PPSSPPPPSSPP Git (2019/10/25) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

FB Neo Git (2019/10/25)

EmuCR: FB AlphaFB Neo Git (2019/10/25) is complied. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

WinVICE SVN r37099

EmuCR: SDLVICE WinVICE SVN r37095 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

Mesen-S Git (2019/10/25)

EmuCR: Mesen-SMesen-S Git (2019/10/25) is compiled. Mesen-S is a cross-platform SNES emulator for Windows & Linux built in C++ and C#.

BizHawk Git (2019/10/25)

EmuCR: BizHawkBizHawk Git (2019/10/25) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

AppleWin v1.29.4.0

EmuCR:AppleWinAppleWin v1.29.4.0 is released. AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5.25-inch floppy disk drives, a joystick, a serial card and 65C02 CPU.

Z64K (2019/10/23)

EmuCR: Z64K Z64K (2019/10/23) is released. Pixel exact emulation of the Commodore 64, VIC 20 and Atari 2600 written entirely in Java. The emulators should run on any platform with an updated java runtime environment installed.