2020-04-15

yuzu Git (2020/04/15)

EmuCR: yuzuyuzu Git (2020/04/15) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

Ryujinx Git (2020/04/15)

EmuCR: RyujinxRyujinx Git (2020/04/15) is complied. Ryujinx is a Experimental Switch emulator written in C#. Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now. Contributions are always welcome.

rpcs3 Git (2020/04/15)

EmuCR: rpcs3 rpcs3 Git (2020/04/15) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

Citra Git (2020/04/15)

EmuCR: CitraCitra Git (2020/04/15) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

PCSX2 Git (2020/04/15)

EmuCR: PCSX2PCSX2 Git (2020/04/15) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Xenia Git (2020/04/15)

EmuCR: XeniaXenia Git (2020/04/15) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

DuckStation Git (2020/04/15)

DuckStation Git (2020/04/15) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

PPSSPP Git (2020/04/15)

EmuCR: PPSSPPPPSSPP Git (2020/04/15) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

melonDS Git (2020/04/15)

EmuCR: melonDSmelonDS Git (2020/04/15) is complied. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

Flycast Git (2020/04/15)

EmuCR: Flycast Flycast Git (2020/04/15) is complied. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

Nintendulator 0.985 beta (2020/04/15)

NintendulatorNintendulator 0.985 beta (2020/04/15) is released. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.

Reicast Git (2020/04/15)

EmuCR: reicastReicast Git (2020/04/15) is compiled. reicast is a multi-platform Dreamcast emulator. The project is currently in Alpha, usability, performance and stability issues are to be expected. Cortex-A9 dualcore, 1ghz+ is the minimum hardware for decent speeds.

Redream Git (2020/04/15)

EmuCR: DreavmRedream Git (2020/04/15) is compiled. Redream (originally called Dreavm) is a work in progress emulator for the SEGA Dreamcast.

Fceux Git (2020/04/15)

EmuCR:FceuxFceux Git (2020/04/15) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

DobieStation Git (2020/04/15)

DobieStation Git (2020/04/15) is compiled. A young PS2 emulator with plans for an optimized Android port, as well as a fast, accurate, and easy-to-use PC port. A large portion of the PS2's library can boot or get to menus. Some titles can even go in-game, including high-profile ones such as Final Fantasy X and Shadow of the Colossus. Not intended for general use.

GLideN64 Git (2020/04/15)

EmuCR: GLideN64GLideN64 Git (2020/04/15) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

DOSBox-Staging Git (2020/04/15)

EmuCR: DOSBoxDOSBox-Staging Git (2020/04/15) is released. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

BizHawk Git (2020/04/15)

EmuCR: BizHawkBizHawk Git (2020/04/15) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

DaedalusX64-3DS v0.0.2

EmuCR: DaedalusX64DaedalusX64-3DS v0.0.2 is released. Daedalus X64 port for 3DS through picaGL. DaedalusX64 is a Nintendo 64 emulator for Linux and PSP, with plans to port to Windows, Mac, PS Vita among other platforms. The PSP port is noteworthy for being the fastest N64 emulator ever on the platform, achieving close to or even full speed in many titles.

BlastEm v0.6.3 pre (2020/04/14)

BlastEm v0.6.3 pre (2020/04/14) is released. BlastEm has the goal of being an extremely accurate Genesis emulator while still running on relatively modest hardware by using advanced techniques. Currently it meets neither my accuracy nor performance goals, but those goals are pretty high. Speed and accuracy should be sufficient for most purposes. It runs at full speed on an old first generation Intel Atom and can run Sonic 2 at around 600 fps on a Haswell desktop using a single core. To my knowledge, it is the only emulator besides Genesis Plus GX that can properly display the "TITAN 512C FOREVER" portion of Titan's Overdrive demo, and the only emulator besides Exodus that passes all 122 of the tests in Nemesis' VDP FIFO Testing ROM and can properly display "Direct Color DMA" demos.

Nostlan v1.8.3

EmuCR: NostlanNostlan v1.8.3 is released. Nostlan is a high quality front-end launcher for video game emulators! Available on Linux, macOS, and Windows! A front-end or user interface (UI) is the presentation and interaction layer of an app or website. Most modern emulator apps have basic game list UIs that you can interact with using a mouse/keyboard but not a game controller. Nostlan looks similar to media viewers like Kaleidescape and AppleTV. You can interact with it using a mouse or game controller. Unlike other popular front-end launchers for video game emulators, Nostlan has a minimalistic design that prioritizes box art, not metadata.