2020-05-22

yuzu Git (2020/05/22)

EmuCR: yuzuyuzu Git (2020/05/22) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

rpcs3 Git (2020/05/22)

EmuCR: rpcs3 rpcs3 Git (2020/05/22) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

Vita3K Git (2020/05/22)

EmuCR: Vita3KVita3K Git (2020/05/22) is complied. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

PCSX2 Git (2020/05/22)

EmuCR: PCSX2PCSX2 Git (2020/05/22) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PPSSPP Git (2020/05/22)

EmuCR: PPSSPPPPSSPP Git (2020/05/22) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Dolphin Git 5.0-12054

EmuCR: DolphinDolphin Git 5.0-12054 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Project64 Git (2020/05/22)

EmuCR: Project 64Project64 Git (2020/05/22) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

PCSX-Redux Git (2020/05/22)

PCSX-Redux Git (2020/05/22) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

FB Neo Git (2020/05/22)

EmuCR: FB AlphaFB Neo Git (2020/05/22) is complied. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

DOSBox SVN r4340

EmuCR: DOSBoxDOSBox SVN r4340 is released. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD. However, it is not restricted to running only games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS") application should run in DOSBox, but the emphasis has been on getting DOS games to run smoothly, which means that communication, networking and printer support are still in early development.

DOSBox-Staging Git (2020/05/22)

EmuCR: DOSBoxDOSBox-Staging Git (2020/05/22) is released. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

Mesen-S Git (2020/05/22)

EmuCR: Mesen-SMesen-S Git (2020/05/22) is compiled. Mesen-S is a cross-platform SNES emulator for Windows & Linux built in C++ and C#.

BizHawk Git (2020/05/22)

EmuCR: BizHawkBizHawk Git (2020/05/22) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

renameSET.dat v0.221

renameSET.dat v0.221 is released. This project came about as a result of the continuous changes that mamedevs provide the names of the sets out whenever a new version of the executable. The reasons for these changes are manifold: correction of previous errors, addition of new games with similar names, etc.. By the time the project has expanded by collecting not only changes the name of the sets but also a kind of statistical data-base.

#CSpect v2.12.29

#CSpect v2.12.29 is released. #CSpect is a ZXSpectrum emulator by Mike Dailly.

NegaMAME v0.221.1

EmuCR: NegaMAMENegaMAME v0.221.1 is released. NNegatron is a MAME dedicated front-end that has then been engineered to ease the task for users and be as intuitive as possible. On its first release in November 2015, it was the very first front-end to fully unlock the possibilities of machine configurations available in MAME. Some other front-ends caught up since. But when MAME changed its way to provide information to third-party front-ends in May 2017 with v0.186, it also prevented access to some important information to front-ends. In June 2018, Negatron has once again reiterated its prowess by working in association with the new MAME derivative called NegaMAME. NegaMAME behaves exactly like official MAME. But it simply adds a command that third-party front-ends can use to get back the information missing in MAME since v0.186, effectively helping Negatron to regain full access to all the features it already had in 2015.

History.dat v2.21

EmuCR:MameHistory.dat v2.21 is released. History.dat is a searchable & comprehensive database which provides a WIP list of known antique & modern arcade games, casino games & coin-operated machines, including: arcade video games, pinballs, slot machines / pachislots, pachinkos, bat games, bingos, gun games, bowlers / shuffle alleys, jukeboxes, musical instruments, trade stimulators, fortune tellers, strength testers, kiddie rides, redemption games, allwins, working models, vending machines, pool tables, viewers, shockers, scales & more...

BletchMAME v1.9

MAMEBletchMAME v1.9 is released. BletchMAME is a new experimental front end for MAME. Unlike existing front ends (which function as launchers, keeping MAME's internal UI), BletchMAME replaces the internal MAME UI with a more conventional point and click GUI to provide a friendlier experience in a number of areas (such as profiles, input configuration and a number of others). While BletchMAME is intended to support all machines supported by MAME, it should be particularly suitable to computer emulation.

Z64K (2020/05/22)

EmuCR: Z64K Z64K (2020/05/22) is released. Pixel exact emulation of the Commodore 64, VIC 20 and Atari 2600 written entirely in Java. The emulators should run on any platform with an updated java runtime environment installed.

Emu Loader v8.8.4

EmuLoaderEmu Loader v8.8.4 is released. Emu Loader was created to manage an arcade games emulator called M.A.M.E. With this frontend, you can change practically any option that is available in the emulator, like the screen resolution, sound quality, game options, etc. There are lots of extra features that makes your life much more easier, like the snapshots viewer where all captured images from M.A.M.E. games can be viewed when selecting games.

MameUI64 v0.221

EmuCR:MameUIMameUI64 v0.221 is released. MameUI [formerly Mame32] is the GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.

NPlayers.ini v0.221

EmuCR: NPlayers.iniNPlayers.ini v0.221 is released. NPlayers.ini fills the "Players" column of your favourite MAME / SDLMAME frontend letting you know how many players the game supports and if it's simultaneous play or not. You'll find more info in the text file included in the zip archive.

Q-emuLator v3.3.1

EmuCR: Q-emuLatorQ-emuLator v3.3.1 is released. Q-emuLator is a software emulator of the QL, running as an application in the Windows and Mac OS environments. Q-emuLator has an interpreter of the 68008's instructions, and emulates the basic QL's hardware, redirecting input and output to the Mac's or PC's video, keyboard, mouse, disks, sound hardware and serial ports.

SDLMAME v0.221

EmuCR: SDLMAMESDLMAME v0.221 is released. SDLMAME is a port of the popular MAME™ emulator to the SDL library. It runs on many different platforms, including both 32- and 64-bit Linux.

ZEsarUX v8.2 beta 1

EmuCR: ZEsarUXZEsarUX v8.2 beta 1 is released. ZEsarUX is a ZX Machines Emulator for Unix, including: ZX Spectrum ; ZX-Uno ; ZX80 ; ZX81 ; Z88 ; Jupiter Ace ; Chloe 140 SE, Chloe 280 SE ; Prism ; Timex TS 2068 ; Amstrad CPC 464. ZEsarUX is Open-Source and runs on Windows, Mac OS X and Linux.

MAME v0.221 for Slackware

EmuCR: MAME for SlackwareMAME v0.221 for Slackware is released. These are MAME (and tools) packages for Slackware Linux (32-bit and 64-bit editions). MAME stands for Multiple Arcade Machine Emulator.

EmuTos CVS (2020/05/21)

EmuCR: EmuTosEmuTos CVS (2020/05/21) is released. EmuTos is a GEMDOS compatible operating system for Atari ST series computers. It is made from Digital Research's GPLed original sources and is a free and open source replacement for common TOS images for Atari ST emulators.

WinVICE SVN r37873

EmuCR: SDLVICE WinVICE SVN r37873 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

m64p (2020/05/21)

m64p (2020/05/21) is released. m64p uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.

OpenMSX Git (2020/05/22)

EmuCR:OpenMSX OpenMSX Git (2020/05/22) is complie. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.