2020-11-12

Ryujinx Git (2020/11/12)

EmuCR: RyujinxRyujinx Git (2020/11/12) is complied. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

rpcs3 Git (2020/11/12)

EmuCR: rpcs3 rpcs3 Git (2020/11/12) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

Citra Git (2020/11/12)

EmuCR: CitraCitra Git (2020/11/12) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

PCSX2 Git (2020/11/12)

EmuCR: PCSX2PCSX2 Git (2020/11/12) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Vita3K Git (2020/11/12)

EmuCR: Vita3KVita3K Git (2020/11/12) is complied. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

melonDS Git (2020/11/12)

EmuCR: melonDSmelonDS Git (2020/11/12) is complied. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

Play! Git (2020/11/12)

EmuCR: Play!Play! Git (2020/11/12) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Fceux Git (2020/11/12)

EmuCR:FceuxFceux Git (2020/11/12) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

Dolphin Git 5.0-13003

EmuCR: DolphinDolphin Git 5.0-13003 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

PPSSPP Git (2020/11/12)

EmuCR: PPSSPPPPSSPP Git (2020/11/12) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

SSF PreviewVer R18(V7)

EmuCR:SS EmulatorsSSF PreviewVer R18(V7) is released. SSF is a Sega Saturn emulator for Windows systems using DirectX 9.0b. The current version claims near-complete implementation of the Sega Saturn hardware (not counting emulation bugs), and can emulate the Saturn based Sega Titan Video arcade hardware too. As with most emulators, CDs or disc images are not included and have to be owned separately. The BIOS is also not included; as of 0.07 Beta R3, games run without the BIOS however. The usage of BIOS files is optional but recommended for better compatibility, and needed for tasks such as management of the contents of the internal memory of the Sega Saturn, or setting the system clock.

NanoBoyAdvance Git (2020/11/12)

EmuCR NanoBoyAdvanceNanoBoyAdvance Git (2020/11/09) is compiled. NanoboyAdvance is a Nintendo Game Boy Advance (TM) emulator written in C++17. The goal is to create a minimal, accurate and reasonably efficient Game Boy Advance emulator in modern C++. The emulator implements the core hardware completely and with high accuracy. Almost all games can be emulated without any known issues, even the 'Classic NES' titles which abuse a variety of edge-cases and undefined behaviour.

mGBA Git (2020/11/12)

EmuCR: mGBAmGBA Git (2020/11/12) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

FB Neo Git (2020/11/12)

EmuCR: FB AlphaFB Neo Git (2020/11/12) is complied. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

DOSBox-Staging Git (2020/11/12)

EmuCR: DOSBoxDOSBox-Staging Git (2020/11/12) is released. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

EKA2L1 Git (2020/11/12)

EKA2L1 Git (2020/11/12) is released. EKA2L1 is a Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA2 behavior (with planned EKA1 support), and reimplement most of its critical app servers. It can already boot many EKA2's apps and games, with EKA1 being worked on at the moment.

WinVICE SVN r38993

EmuCR: SDLVICE WinVICE SVN r38993 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

XEMU (2020/11/12)

EmuCR:Xbox EmulatorsXEMU (2020/11/12) is released. xemu is an open-source, cross-platform application that emulates the hardware of the original Xbox game console, allowing users to play their Xbox games on Windows, macOS, and Linux systems. This project is focused on making significant forward progress in terms of features, performance, stability, and user experience in Xbox emulation. This project is an active fork of the XQEMU project, which is based on the very popular and highly actively maintained QEMU full system emulator project.

PCSX-Redux v1519.20201112.3

PCSX-Redux v1519.20201112.3 is released. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.