2021-10-02

PCSX2 Git (2021/10/02)

EmuCR: PCSX2PCSX2 Git (2021/10/02) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.

PCSX2 Git Changelog:
* GS: Switch SW renderer statistics back to rdtsc
* GS: SW renderer statistics printout improvements
* GS: Fix prim count in SW renderer debug stats
* GS: Improved SW renderer debug stats
* core: Force-include pch on vs
* CDVD: Implement correct SpindleCtrl handling
* Config: Move some Current fields to wx and fix UTF8 handling
* Config: Move folders to their own namespace
* Move more classes from common to gui
* Config: Use SettingsInterface for base config
* Common: Add SettingsInterface and SettingsWrapper
* Config: Use std::string instead of wxFileName
* Common: Add StringUtil
* Config: Swap out wxString for std::string
* IniInterface: Support std::string entries
* CDVD: Use ANSI variants on Windows for disc access
* SaveState: Simplify and convert to std::thread
* Rename keyEvent to HostKeyEvent
* SaveState: Move file generation logic out of GUI
* Move MemoryCard{File,Folder} out of GUI
* Config: Move gzip index template to base config
* Config: Remove unused FullBootConfig
* Config: Move more GS settings to base class
* Config: Move Folders/BaseFilenames to base config
* Config: Get rid of subset mutators and const global
* Move GetCoreThread()/GetMTGS() to AppCoreThread.cpp
* Remove references to global CoreThread (use accessor)
* PathUtils: Make wxDirName::{Rmdir,Mkdir} const
* Config: Move some enums from AppConfig->Config
* GHActions: Enable partial LTO
* CMake: Add option for partial LTO
* CMake: Move PCSX2 compile flags to separate target
* PGIF: Remove force fifo clear on GP1 (00-01)
* gui: Use uintptr_t for storing numbers in pointers
* GS: Fix a couple of 64 bit warnings
* tools/bin2cpp: Fix 64-bit warnings
* iR5900: Use fastjmp instead of longjmp
* R5900: Get rid of ScopedBools
* Common: Add Fastjmp
* GIF: Correct GIF FIFO timing logic
* CDVD: Fix possible uncaught exception in CheckDiskTypeFS
* GS-hw: Don't write clamped depth test value to depth buffer when ZMSK is enabled.
* Common/StringHelpers: Fix printing of 64-bit pointers
* Common/Mutex: Fix compiling without wxUSE_GUI

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