2021-03-11

Ryujinx Git (2021/03/11)

EmuCR: RyujinxRyujinx Git (2021/03/11) is complied. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

rpcs3 Git (2021/03/11)

EmuCR: rpcs3 rpcs3 Git (2021/03/11) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

PCSX2 Git (2021/03/11)

EmuCR: PCSX2PCSX2 Git (2021/03/11) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX-Redux Git (2021/03/11)

EmuCR: PCSX-ReduxPCSX-Redux Git (2021/03/11) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

Project64 Git (2021/03/11)

EmuCR: Project 64Project64 Git (2021/03/11) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

PPSSPP Git (2021/03/11)

EmuCR: PPSSPPPPSSPP Git (2021/03/11) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Play! Git (2021/03/11)

EmuCR: Play!Play! Git (2021/03/11) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

FB Neo Git (2021/03/11)

EmuCR: FB AlphaFB Neo Git (2021/03/11) is complied. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

DOSBox-Staging Git (2021/03/11)

EmuCR: DOSBoxDOSBox-Staging Git (2021/03/11) is released. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

GameEx v16.88

EmuCR:GameEx GameEx v16.88 is released. GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista. For just $17 (USD) you can too unlock the full potential of the front end.

Virtual GameBoy Advance v6.4

EmuCR: VGBAVirtual GameBoy Advance v6.4 is released. Virtual GameBoy Advance (VGBA) is a program that emulates Nintendo's GameBoy Advance on your computer. It runs GameBoy Advance games on PCs, PDAs, or just about any other sufficiently fast computer. It also helps debugging GameBoy Advance software without using a costly development system.

Jpcsp Git (2021/03/11)

EmuCR:JPcspJpcsp Git (2021/03/11) is compiled. JPCSP is a PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

XEMU (2021/03/11)

EmuCR:Xbox EmulatorsXEMU (2021/03/11) is released. xemu is an open-source, cross-platform application that emulates the hardware of the original Xbox game console, allowing users to play their Xbox games on Windows, macOS, and Linux systems. This project is focused on making significant forward progress in terms of features, performance, stability, and user experience in Xbox emulation. This project is an active fork of the XQEMU project, which is based on the very popular and highly actively maintained QEMU full system emulator project.

Cxbx Reloaded (2021/03/11)

EmuCR:Xbox EmulatorsCxbx Reloaded (2021/03/11) is released. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.