2021-05-31

yuzu Git (2021/05/31)

EmuCR: yuzuyuzu Git (2021/05/31) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

Ryujinx Git (2021/05/31)

EmuCR: RyujinxRyujinx Git (2021/05/31) is complied. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

rpcs3 Git (2021/05/31)

EmuCR: rpcs3 rpcs3 Git (2021/05/31) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

Vita3K Git (2021/05/31)

EmuCR: Vita3KVita3K Git (2021/05/31) is complied. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

PCSX-Redux Git (2021/05/31)

EmuCR: PCSX-ReduxPCSX-Redux Git (2021/05/31) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

Flycast Git (2021/05/31)

EmuCR: Flycast Flycast Git (2021/05/31) is complied. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

PPSSPP Git (2021/05/31)

EmuCR: PPSSPPPPSSPP Git (2021/05/31) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Dolphin Git 5.0-14321

EmuCR: DolphinDolphin Git 5.0-14321 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Project64 Git (2021/05/31)

EmuCR: Project 64Project64 Git (2021/05/31) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Fceux Git (2021/05/31)

EmuCR:FceuxFceux Git (2021/05/31) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

DuckStation Git (2021/05/31)

EmuCR: DuckStation DuckStation Git (2021/05/31) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

FB Neo Git (2021/05/31)

EmuCR: FB AlphaFB Neo Git (2021/05/31) is complied. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EKA2L1 Git (2021/05/31)

EmuCR: EKA2L1 EKA2L1 Git (2021/05/31) is released. EKA2L1 is a Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA2 behavior (with planned EKA1 support), and reimplement most of its critical app servers. It can already boot many EKA2's apps and games, with EKA1 being worked on at the moment.

DOSBox-Staging Git (2021/05/31)

EmuCR: DOSBoxDOSBox-Staging Git (2021/05/31) is released. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

Caprice32 Git (2021/05/31)

EmuCR: Caprice32Caprice32 Git (2021/05/31) is released. Caprice32 is an emulator of the Amstrad CPC 8bit home computer range. Caprice32 is a software emulator of the Amstrad CPC 8bit home computer series running on Linux and Windows. The emulator faithfully imitates the CPC464, CPC664, and CPC6128 models. By recreating the operations of all hardware components at a low level, the emulator achieves a high degree of compatibility with original CPC software. These programs or games can be run unmodified at real-time or higher speeds, depending on the emulator host environment.

BizHawk Git (2021/05/31)

EmuCR: BizHawkBizHawk Git (2021/05/31) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

Emu71 v1.14

EmuCR: Emu71Emu71 v1.14 is released. Emu71 is an emulator for the HP71B calculator. It base on the sources of the famous HP calculator emulator Emu48 and is published under the GPL. The emulator is running on all Win32 platforms.

SheepShaver (2021/05/29)

SheepShaver for Windows (2021/05/29) is released. SheepShaver is a MacOS run-time environment for BeOS and Linux that allows you to run classic MacOS applications inside the BeOS/Linux multitasking environment. This means that both BeOS/Linux and MacOS applications can run at the same time (usually in a window on the BeOS/Linux desktop) and data can be exchanged between them. If you are using a PowerPC-based system, applications will run at native speed (i.e. with no emulation involved). There is also a built-in PowerPC emulator for non-PowerPC systems.

BasiliskII (2021/05/29)

BasiliskII (2021/05/29) is released. Basilisk II is an Open Source 68k Macintosh emulator. That is, it enables you to run 68k MacOS software on you computer, even if you are using a different operating system. However, you still need a copy of MacOS and a Macintosh ROM image to use Basilisk II.

Neko Project 2 v0.83k8/fmgen (2021/05/27)

EmuCR:Neko Project IINeko Project 2 v0.83k8/fmgen is released. Neko Project II is a port to the Wii of NP2 (Neko Project II), NEC PC-9801 emulator, programmed by Yui.

RockNES v5.80

EmuCR: RockNESRockNES v5.80 is released. RockNES is a Nintendo (NES) emulator that supports total PPU emulation, total intelligent emulation (including VRCVI intelligent, used by some Japanese games), battery backed RAM, Famicom DiskSystem, VS Unisystem, and some 70 different mappers. In gain, RockNES includes lots of different video modes, as substantially as the ability to loading and economise your back at any stage. You can flush record movies of gameplay.

m64p (2021/05/30)

EmuCR: m64pm64p (2021/05/30) is released. m64p uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.

XEMU (2021/05/31)

EmuCR:Xbox EmulatorsXEMU (2021/05/31) is released. xemu is an open-source, cross-platform application that emulates the hardware of the original Xbox game console, allowing users to play their Xbox games on Windows, macOS, and Linux systems. This project is focused on making significant forward progress in terms of features, performance, stability, and user experience in Xbox emulation. This project is an active fork of the XQEMU project, which is based on the very popular and highly actively maintained QEMU full system emulator project.